It does not specifically tell you when you should be casting a filler, but if you have nothing else to press it will tell you how to prioritize Mind Spike vs. There's so many combinations available which never existed back then, which is exciting, and the spec. Interrupt this whenever another spell becomes available. Mind Flay and Mind Sear from Idol of C’Thun, Echoing Void from Idol of N’Zoth, and Void Torrent now have 5 percent damage variance. A spell. They went from being a rare occurrence to being in almost 70% of the groups for high keys. You can swap points between Mind Devourer and Dark Evangelism. Mind Spike's damage only. Use Shadow Crash if you are using this talent and the target is stunned or cannot move. That starts the dot weaving sequence. So I’ve recently decided to main all 3 priest specs. 1 Like Hpellipsis-whisperwind (Hpellipsis) February 3, 2023, 5:29pm 7 This is very true, if you;re playing the standard yogg saron + ysharrj build for single target you. The unfortunate part here is that you need to have a 90 on Wisdom in order to recruit Flay properly. Row 7 Talents. Mind Spike damage increased by 9 percent and now replaces Mind Flay. And ofc the old mind flay talent was soo good back when we had shadow orbs. Macro to target last target only when focus doesn't exists. The number of spells/rotation spriest has is intimidating at first glance. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. If you want to do endgame content at a decent level, you HAVE to play the meta unless you. Generic build, can be used for any key/affix. Mind spike would be your casted filler spell when you have nothing better to do. I think it should be a great idea to let mind flay to be cast when running , since shadow priests are very weak when a meele is hunting them , Devouring plague is the only spell we have then , And it sux , atleast i think mind flay would be great if it could be cast when running What do you think?If you have that mindset, it feels pretty damn smooth to just hit mind spike when you get a proc and mind flay when it doesn’t. That’s cool it’s still here. 3 hours ago. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. Spending insanity is higher prio than using your insanity flay procs i believe. Your direct damage spells inflict 15% of their damage on all other targets afflicted by your Vampiric Touch within 40 yards. 2 - 瞬发 - Increases the damage of your Shadow Word: Pain, Vampiric Touch, [Shadow Word: Void][Mind Blast], Mind Flay, Mind Sear, Void Eruption, Void Bolt, and Devouring Plague by 精通%. Shadow is wonderful, easy damage. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. Every time last that, you can essentially cast Mind Spike + your 1st level spell of choice for the same 2nd level slot. One thing that I’m trying to figure out involves optimizing casts during high haste void form phases. Think about it, mind flay was shadows character for literal expansions, and now that talent is completely obselete numbers wise. Alternatively, use it when shadow locked (however there are likely better things to cast when shadow locked like dispel, shield, flash heal etc. 2022: Made some parts of the rotation around Mind Blast easier to read. The two biggest differences are the addition of Mind Spike as an optional Single Target filler spell to replace Mind Flay, as well as the removal of as an AoE spender. Mind Spike seems to be a much better alternative than both Mind Flay and Mind Blast. Mind Spike: Insanity generates 6 Insanity (was 8) Mental Decay now also increases the damage of Mind Flay and Mind Spike by 10%. triple DR stun, knockbacks on casts) is a problem and needs to be targeted. 12 insanity between sear and mind flay, and you only get the TH. 557%. If you have 5 stacks of evangelism and are reasonably certain you can primarily mind flay/mind blast for the duration, use archangel. Mind Flay: Insanity has been renamed to Surge of Insanity. This is honestly convoluted as hell. 75 seconds (before Haste). Im getting a little concerned with the number of active abilities shadow priests are getting in dragonflight. Dark Archangel: The Wings Spec. You can also weave Silence, Psychic Horror, and Psychic Scream in where necessary to keep the enemy team controlled. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. The WeakAura only loads while level 80 inside a 10/25 normal. We're throwing around a few different ideas:But they are nerfing PI, MD, Mind Flay: Insanity(and also Mind Spike: Insanity) and they nerfed their defensives this current patch. cause non-instant Mind Spike to trigger Glyph of Mind Spike on the Priest, reduce cast time of next Mind Blast within 9 sec by 50%, stack for 2 times. Blizzard, it is not the 1st of April yet! Please tell us that this is another of your out of seasons Aprils fools jokes! I still find it hard to believe what Blizzard is planning to do to SP. Mind Spike: Holy Word: Chastise: Holy Nova: Purge the Wicked: Void Torrent: Devouring Plague: Inescapable Torment: Mindgames: Holy Fire: Mind Flay: Vampiric Touch. If you choose to use Yogg-Saron instead of C'Thun, Mind Spike will serve as your default filler spell instead of Mind Flay. Cast Shadow Word: Death while Mindbender is active and the target has equal to or less than 20% health. Hello Priestfwen. If you really hate spike that much, you can drop these two points for Voidtouched and another flex point, all sims and data shows. Does not require shapeshift. Business, Economics, and Finance. Love that build. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. Does not require shapeshift. Be sure to make use of the 'Copy Export String' button to import the build directly into your game! 5. Mind spike for example used to have an animation but currently it's kind of not doing anything. Try not to let evangelism fall off if these are low HP adds on a boss. Increases the damage of Mind Flay and Mind Spike by 10%. Stay up to date with all the latest news with Wowhead News Notifications! Get Wowhead. Shadow Priest Needs Another Rework Background Regardless of what you want to call it, rework or not, Shadow Priest has design issues that are causing friction with playing the spec and keeps going through waves of harmful balancing changes. Only 10% haste can be stolen per target, up to 20% haste total. Bolt, Mind Blast, X, Bolt, Mind Blast, X, etc etc etc. They went from being a rare occurrence to being in almost 70% of the groups for high keys. Related. Fixed opener to be easier to read. (Some people use reset=2 for this, but I have found 0. Personally I really dislike. The number of spells/rotation spriest has is intimidating at first glance. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. The other choice node is Void Eruption which comes with Voidform and Void Bolt. I searched around and found this macro and then changed a little. You know its going to happenIn some quick testing, I found my best damage on single target came from a build which was juggling both Mind Flay and Mind Spike casts, which is perfect, in my opinion. 5k with proc. The problem with Dominant Mind is that it has a short 30s duration and if you kill the trash you have to wait for it to pop out and then stop and kill it. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. Mind Spike: InsanityBlasts the target for (276. Mind Spike also now replaces Mind Flay when taken, reducing the number of filler spells Shadow has and greatly simplifying its Single Target rotation. The number of spells/rotation spriest has is intimidating at first glance. use mind flay as a filler Don't bother with mind spike to keep it simple. Somewhat experimental. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. Icy Veins - News and detailed class guides. 90 sec cooldown. For Teir 1 you can pick whatever is suited with your play style. It also provides the priest with a. Spam mindspike if I get shadow locked, or trick people into kicking mindspike instead of shadow. If its damage is equal to mind flay, it could very. Hi, this WeakAura tracks if it is worth casting Shadow Word: Death over Mind Flay in raid encounters, based on the current spellpower and haste%. Both are lame but still Shadow bolt at least has a projectile. 86%, Mind Flay is better than Mind Sear for 2 or fewer targets. Twistinfate offered the general consensus of the priest discord right now, which is that the mind sear bonus damage for ST is outweighed by the insanity loss. Mind Spike damage increased by 15%. Love that build. Post 4. Generates 16 Insanity over its duration (was 12). All of these nerfs on top of being one of the only casters that has to cast(and basically 1 school, while sure you have mind spike its being made worse with the surge of insanity nerfs) this makes me feel like. However, with MoP, the Shadow Mastery Mastery: Madness acts to add extra ticks to Mind Flay, directly increasing its damage (but not. Mind spike replaces it if you look at mind spike in the shadow tree, it says it replaces mind flay. Making you have 3 orbs for each Mind Spike and Mind Blast. WoW Hotfixes - Updated October 13Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Mind sear was honestly better with searing nightmare. Aquagosa. Mind Sear is in the first section of our talents, which realistically means you taking it is not costing you anything (albeit maybe some utility if you are also running Mind Spike). Note that periodic damage means not only DoTs, but also channeled spells like Void Torrent and Mind Flay, as noted by their absence from Effect #1 in the Spell Details chart. 2, the glyph was a pretty harsh trade -- it extended the reach of Mind Flay by 10 yards at the. 3) Change the IDs in the bot on Mind Flay to do Smite. Mind Flay: Insanity deals 120% more. 0. Cast Mind Blast on cooldown. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. It's also very useful on Deathwing. That cannot change till they remowe it from the tree. 557%. active this was anywhere from 700-400 dps loss depending on reforging. Or maybe it’s the first talent in the tree and you can choose one or the other. Update on 6 September 2023: We've updated this article with the latest PvP and PvE class balance changes for WoW Dragonflight patch 10. Avoid mind flay until 28+ at a minimum, since rank 1 is weak, and rank 2 is weaker than a good wand. Mental Decay - Spell - 10. /cast [@cursor] Shadow CrashBro, the best range with the most damage and survivability in game right now is the Mage. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing (285. Mind spike would be your casted filler spell when you have nothing better to do. However, an interrupted Mind Spike is going to lock all your shadow spells. Or vice versa. Cast Halo unless adds are coming within ~20 seconds. According to the Priest discord taking flay over spike is a 1-3% DPS loss in most situations. Hotfix (2023-06-26): Damage increased by 10%. They have addressed some things that dont feel 'round' with shadow. Mind Spike replaces it now. 19% of Spell Power ] Shadow damage over 3 sec and slowing their movement speed by 70%. Cast Mind Flay and Mind Spike as filler spells; Shadow Priest PvP Burst Rotation Shadow's burst rotation is almost entirely instant except for Mindgames. I definitely have fun with the Mind Flay style of play instead of Mind Spike but it's nice that there's two different paths you could take, since the tentacle spawns were. Generate by applying Vampiric Touch and casting filler spells like Mind Flay and Mind Blast, then spend it on powerful Devouring Plagues. Bluffwatcher. Wowpedia. they don't run mind spike and they enjoy playing w/o it. Mind Flay deals four ticks of damage over its duration, each tick occuring every 0. In dungeons, you don’t take mind spike at all so don’t need to worry. You can read all changes to 10. Mind Spike also increases the critical strike chance of your next Mind Blast on the target by 30%. Shadow has been FOTM since the MDI. Unfurling Darkness and Mental Decay have swapped positions on the talent tree. Does not apply to damage from Shadowy Apparitions, Shadow Word: Pain, and Vampiric Touch. Alternatively, use it when shadow locked. Mind Spike is a priest ability learned at level 44 for those with the Shadow specialization. Ahh well tho, hopefully it gets better with higher ilvls soon. ago. Psychic Link We’re adding Mind Flay to Psychic Link, so that talenting into Mind Spike is not required to have an AoE filler spell. Void Torrent damage increased by 15%. Generates 12 Insanity over the duration. In the current build, Dark Accession only help mind blast, which is extremely weak. Mind Spike damage increased by 15%. There's surely a mathematically correct way that might be unintuitive, but I don't see a Mind Flay + Mind Spike build feeling all that great. So the clock is ticking, and raid testing has begun. But again like I said on Tuesday shadows priest changes completely, mind spike actually replaces mind flay and you are more of a caster class than a channeler cast. Or maybe it’s the first talent in the tree and you can choose one or the other. Mind Flay (Spammable) - Allows you to spam the keybind without the spell overlapping. 5 seconds, which Haste reduces. We’re working to reduce this by having Mind Spike replace Mind Flay and removing Mind Sear. Mind Spike should also replace Mind Flay per your suggestion for sure. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and empowered mind spikes. Hey everyone! 🙂 I have just picked up Shadow Priest and I’m absolutely loving it. The Mind Flay bug—for those who know what it is and thus care about this post—was a deep-woven bug in the game programming that took the devs some time to fix. As you may be able to tell, the duration of Mind Flay is triple that of the global cooldown. EDIT: Actually don't think that what I said above is the case. New Talents. You can't get a surge proc. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 352. 87% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. Mind flay vs Drain life. Assuming Mind Spike’s cast time will be affected by haste it generates the same amount of Insanity per second as. SW:I does 2x mind flay damage ticking for 15k SW:I benifits from mastery. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. 2. Cast Mind Flay (or mind spike if talented) as filler AoE: Dot everything with Shadow Crash Cast Mind Sear with enough insanity Cast Mind Blast on cooldown Cast Mind Flay (or mind spike if talented) as filler Then you have cooldowns like PI / Shadowfiend, but every class has a burst rotation. Gedankenschinden and Mind Spike are only two no-CD single-target damage spells. How can you say mind flay is a parodical damage. Same story on AoE. This as a whole declutters the filler rotation which is good in that sense. For the time being, this seems to spell the demise of Mind Spike for burst damage. Mind Flayers start off their lives as mindless little tadpoles that swim around in the Elder Brain’s pool. I don’t like this current iteration of the spec and I’m not asking for it to change for those of you that like it, I’m just asking for an alternative to it. 1. While. Scrambling for every 0. Whispering Shadows-Causes your Shadow Crash to apply Vampiric Touch (and Shadow Word: Pain if talented into Misery) to up to 8 targets. Mind Spike: Insanity damage increased by 20%. Spike is just a random cast with basically 0 aesthetics. 848% of Spell power) Shadow damage over 3 sec and slowing their movement speed by 70%. And man is it kinda weird to play. I also hear there is heavy pvp happening in the Beta as well. Deathspeaker increases the damage of Shadow Word: Death by 10% in. Mists of Pandaria spriest was top tier to me. 094 sec and Mind Blast take 1 sec and do 10126. Building 3 shadow orbs and. Mind Flay: Insanity has been slightly redesigned – Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. Cast Mind Flay and Mind Spike as filler spells; Shadow Priest PvP Burst Rotation Shadow's burst rotation is almost entirely instant except for Mindgames. Plater: Nameplate Addon (A good nameplate addon is probably the most important addon you can have as a Shadow Priest, or any spec that have to handle. Shadow's cooldowns have also received some additions and changes, with Void Eruption both changing to a two minute cooldown and becoming an optional spell thanks to the addition. Mind spike 2x for instant MB with 100% Crit chance (it goes even above 100% but its w. A spell. I must have misunderstood the patch notes and was feeling pretty bummed since I thought they’d removed one of the spec’s most iconic spells lol. Then, after building up to 4 shadow orbs, you hold down the ctrl key. Allow Class Ability Procs. Flay is iconic and has a fairly intense visual for being filler. Dark Accession should increase damage of everything except dot. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. I don’t want to build and slow burn, it doesn’t work. Mind Flay, including. Generates 15. Getting rid of mind flay is an absolutely wild change. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). If there is a movement where the above-explained stutter stepping does not cover it entirely, the second most ideal way to deal with movement is to use some ability while moving. ) Get shadow focus, imp. Plater: Nameplate Addon (A good nameplate addon is probably the most important addon you can have as a Shadow Priest, or any spec that have to handle. Premium. 虚空形态 物理 185916 - - 瞬发 - 施放虚空爆发时激活。用虚空之力扭曲你的暗影形态,使你造成. Mind Spike build probably handles movement better. Stacks up to 3 times. i think both could be awesome - one slower apm melting faces with void lazors and another frantically dropping spikes while maliciously giggling. Point is to make it clear that Mind Spike is simply a tool for a specific type of situation that belongs outside the normal gameplay loop. The Talent Clarity of Power lets you play with a rotation without dots. If you're looking to burn real fast, Mind Spike is helpful. Mind SpikeMind SpikeMind Flay and Mind Blast deal 10% more damage Shadowand generate 20% more Insanity. But ive noticed during void eruption that without instant mind spike procs you are wasting void bolts, mind blasts, and. Patch 10. Pretty sure they'll still use Mind Flay at least to refresh their SWP dot. We prepared dedicated. With the suggested build on this boss, Mind Flay will not be your default filler. As mentioned above it can be used when locked out of shadow 3. Mind FlayAssaults the target's mind with Shadow energy, causing (295. Pact Magic spells are always cast at the highest level possible, which increases up to level 5. Dark Evangelism - Your Mind Flay and Mind Sear damage increases the damage of your periodic Shadow effects by. 2 Priest Patch Notes + Tier Sets. 75 seconds for 3 seconds, consuming 25 Insanity per tick and will not be castable with less than 50 Insanity. Mind Spike does not make any attacks, and does not trigger Hex. Mind Flay: Insanity has been renamed to Surge of Insanity. Every 4 casts of Devouring. Even when my instanity is 100 the icon remains greyed out. it's seems quite strong because of. Current SIMC is holding 1 charge of mind blast and using the Mind Spike Insanity and then using Mind Blast to stop it from capping. It seems like a very simple change of making mind spike do increased damage to targets without dots, and just not. Mind Spike: Insanity damage reduced by 11% and generates 6 Insanity (was 8). Mind spike pushed to a branch on the tree instead of being in the core is a great choice. They went from being a rare occurrence to being in almost 70% of the groups for high keys. 7 Fury Incarnate. So has anyone figured out when it's a good time to use Mind Spike? Since now it clears dots, I won't be using it in PVP or PVE, since I want to keep pressure on my enemy in PVP, and in PVE it hurts to break the flow of Mind Flay. run @250 ms SHIFT: Mind sear ALT: Mind Spike for proc Ctrl: Shadow Crash @cursor. Allow Aura On Level Scale. Cast Mind Blast whenever available to generate Insanity. I played it a bit in BFA, but I can see it has changed since then. I don’t think anyone has actually tested that. If this damage reduces the target to 0 hit. In single target mind spike is your filler unless you get an empowered mind flay, in aoe, you. Before current patch mind spike was optional so I wasnt too concerned but now its effectively mandatory which was something i was worried about returning. Glyph of Mind Spike makes your Mind Blast casts instant after casting two Mind Spikes. next is spamming mind blast and DPs. For fights such as the Spine of Deathwing in Dragon Soul, Vampric Embrace helps relieve your party members of the healing debuff faster. Void Bolt is also currently the only way to extend your DoTs, which is extremely useful in m+. Devouring Plague transforms your next Mind Flay into Mind Flay: Insanity. Mind SpikeSince our dev is having trouble putting identity into either, and they don’t want to put more power into filler spells(and we don’t want to spend talent points on fillers), I suggest baking them into their current powers, the talents we do have; – Dark Ascension - Mind Spike already adds crit into the mix, and with some of our new talents, Mind Blast. The changes to Mind Spike working with all Mind Flay related talents and outright replacing the spell make it fit more cleanly into our kit. Maybe all rng with procs of other things like Mind. Devouring Plague transforms your next Mind Flay or Mind Spike into a more powerful spell. Shadow has been FOTM since the MDI. Rezt-stormscale May 3, 2023, 4:08pm #3. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Mind Flay is an old iconic SP spell. Mind Flay has a base channel time of 4. Mind flay build actually seems kinda ok, wish the tentacles spawned more though. Haste reduces the duration and time between ticks, but does not add additional ticks. as Blizzard mentioned that Mind spike and Mind flay should no co-exist. . Mind Spike: Insanity damage increased by 20%. Mind Spike: Insanity damage reduced by 11 percent and. Buckle up it’s going to be a wild ride. Multiple Target Priority List. Mind Spike and Mind Spike: Insanity damage is now increased by 30% in PvP combat (was 25%). It feels good to have insanity. This is useful if. Ilyon-silvermoon October 31, 2022, 9:14pm #1. Mind spike would be your casted filler spell when you have nothing better to do. BrilliantMachine2726. patch notes: Button bloat: Shadow has more rotational abilities than most other specializations. The consequence of Shadow going FOTM was that it made it harder for Disc and Holy to get. Interrupt this whenever another spell becomes available. The second major point is around mind spike. 87% [ 314. If not, don't forget to show support by upvoting! As far as pvp, you almost have to take it, as being mobile and casting instant cast mindspikes are essential to survival in pvp vs channeling mindflay where you are a sitting duck even more than the wheelchair you already are. Mind Flay 300 more DPS if clip right on tick second and same if tick all three. 5 seconds, which Haste reduces. It deals Shadowfrost damage, yet also clears any existing Shadow damage over time effects on the target. Hex is a staple Warlock spell that deals extra damage on successful attacks. . Twists your Shadowform with the powers of the Void, increasing spell damage you deal by 10%, and refreshing Mind Blast's cooldown. It was a mistake to ever think it should be apart of normal gameplay and used all the time. 1. I’ve been using lots of Macro on this website and I think is time to give back something. There a lot of additional changes to both Priest and Shadow, with things like talent changes in the class tree, Power Word: Life rework, improved Mass Dispel removed etc. Cast Mind Flay as your main filler. No longer replaces Mind Flay or deals additional damage with [Mind Blast]. Mind Spike damage increased by 9 percent and now replaces Mind Flay. Generates 6 Insanity. Can accumulate up to 2 charges. It's also very useful on Deathwing. You don't lose the insanity proc if you have to move vs. Mind Melt - Mind Spike reduces cast time of your next Mind Blast by 50%, stacking up to 2 times. It will affect ALL periodic damaging spells, including Mind Sear, Mind Flay, etc. Maddening Touch - Vampiric Touch has the chance to generate Insanity whenever it deals damage and deals increased damage. "Deals Shadowfrost damage and puts a debuff on the target that improves subsequent Mind Spike damage. But you better get used to using Mind Spike properly. And most of the time you had several abilities you could press. Mind Flay is somewhere between a 1%-3% dps loss over Mind Spike, according to people who do that type of math. also remove mind sear and focus around. Even better once you get 4 set Dragon Soul as your Shadow Fiend will grant you 3 orbs each time it hits. dead. we’ve lost so many things that made the spec flow. use void form with if you want to play mindflay. If Mind Spike stays better it will mean Mind Flay is only used to refresh DoTs or with other talents buffing its interactions like Mind Flay: Insanity. Mind Flay also generates 18 Insanity over its duration, 3 Insanity per tick. cancelling a mind flay insanity cast early. AOE MOD is CTRL and have your cursor where you want your. I think they should add new ending talents make mind spike deal 25% aoe spread so you don’t have to spam mind flay on aoe. Feels like a button mashing simulator to do mediocre damage. Allow Entering Arena. As a Shadow Priest, Mind Flay will become your most oft used offensive ability. IN PVE - Trash is pointless, and now that our dots scale with crit and haste, casting a few dots on adds during a fight like Death Whisper, and then mind blasting, flaying, and deathing them is often enough. Considering Mind Spike's anti-DoT effect and Mind Flay's useful snare, the only situation I can therefore see Mind Spike being useful for (besides From Darkness Comes Light procs) is nuking totems, and when Shadow is locked, due to Mind Spike's Shadowfrost school. Really cool talents, and now compare them to the current ones… Just makes me. In the Priest Talents category. Buttons feel worthless. Rank 1: Your Mind Flay and Mind Spike critical strikes reduce the cooldown of Shadowfiend by 3 sec or Mindbender by 1 sec. It sucks that mindblast proc resets the spike counter though. Now you may say hey numbers schumbers. Also a travel time for spells is kind of a disadvantage. Mind Flay: Insanity has been renamed to Surge of Insanity. Haven't had the chance to experience the practical application of. Allow Entering Arena. Flay is actually better than spike next tier because we need the talent points to reach stuff for the tier set and the changes to insanity procs meant we don’t clip the flays as much. Definitely should’ve removed mind spike instead. cause critical Mind Blast to trigger Glyph of Mind Blast on the target, root the target for 4 sec. DP makes Mind Flay deal 80% more damage for 5 seconds, which means the "mind flay feels forced" thing is still going to be prevalent. Was dreading the idea of mind spike deleting any reason to use flay. It feels so lack luster. Assume a Shadowform, increasing your spell damage dealt by 10%. 3/day: mind spike, shadow blade. Crypto If the argument is having both Mind Flay and Mind Spike available at the same time creates a situation where sometimes you use one and sometimes you use the other… then that alone is reason enough to not have Mind Spike replace Mind Flay because you would use both as they both have unique enough reasons to use one over the other. Before the change it wasn’t really a caster and now after the change is a “true” caster a real caster class. There's no luck involved in proccing it It doesn't have anything to do. 2) Write out the primary spell together with the wanted spell. There is no using voidform. Surge of Insanity is a guaranteed proc after casting DP. Canceling Mind Flay: Insanity means the proc is wasted, but Mind Spike: Insanity is not consumed until the cast is finished. Then, after DP is cast, you hold down the shift key (while still holding ctrl). It also provides Shadow with a spell. if enemies will die too quickly for. Mind Flay: Insanity Assaults the target's mind with Shadow energy, causing [ 285. They worked out and sent out a hotfix yesterday, which means that snare reduction talents/gems no longer affect the duration of the final tick of Mind Flay. Invest on one or the other gameplay, not both.